I’ll answer your question right from the get-go: yes, I did draw a BIONICLE. As a kid, I practically lived and breathed this series–read the comics, collected the toy sets, watched every movie, etc. I’d like to think that BIONICLE’s soundtrack even influenced my music taste (lots of alternative rock–I’ve got a playlist too!). It practically broke my heart when the story of the Toa and Matoran finally ended in 2010, but I’m glad I was there to witness it. BIONICLE ignited a fascination with storytelling and the visual arts in me that I haven’t outgrown since.
Of course, anyone who’s been to their local LEGO store knows that BIONICLE got a serious reboot in 2015. I’m quite happy with how it turned out–as an attempt to share the classic story with a new generation of kids–and though the reboot was cancelled just recently, I’d hate for that to be the end of the beloved series. So many people (including about half of the DeviantArt community) are still devoted to BIONICLE that I don’t think LEGO should be done with it just yet. But what can be done?
As with a few of my other pieces of fanart I’ve drawn over the past year, this whole spiel ties into one of my side projects. Someday, I hope to reintroduce the BIONICLE story to a third generation with more realistically designed characters (placing greater emphasis on their bio-mechanical composition, as I did above). The whole aesthetic would definitely be “darker and grittier”; a possible title could simply be The BIONICLE. It’s all just conceptual right now, but if you have any thoughts, feel free to leave a comment below!
Honestly, summer’s sort of dragging along for me. It’s not nearly as restful or exciting as I’d hoped it would be… but that’s normal, I think.
Enough of that–I’ve got a great sketch for you today! The Internet has been abuzz about the new title in the Legend of Zelda franchise, Breath of the Wild, but I had in fact been working on this sketch for months before that game was even revealed. It’s hard to tell here, but the man above is none other than (arguably) the most important incarnation of Link, the Hero of Time. He’s pushing sixty or seventy, physically–but because he’s done so much time traveling over the years, his mind is well over a hundred years old. And his adventures didn’t stop after Majora’s Mask, either.
Indeed, in my own fanfiction/head canon, no one truly knew where Link went after the events of that game. One might presume he wandered the Lost Woods and fan-named Catacombs for ages, or that he traveled to distant lands and fought evil there. Regardless, the citizens of Hyrule do know one thing: centuries after his first disappearance, he’s back (albeit as an old man) to find the Master Sword and save the land one last time. This would be comparable to Han Solo’s return in Star Wars: The Force Awakens.
I almost think it would be cool for this story to make it into a game; not just any game, but an N64-style title (graphics and all) that would complete a so-called “Hero of Time Trilogy”. Seems like a good idea to me–what about you?
Forgive me if this post is a little brief–Cal’s been waiting to watch Inception with me for ages and tonight happens to be the night.
Anywho, I’m happy to introduce the first of multiple character redesigns I have planned over the summer. Here we see the mischievous Hera, dressed in the garb of a rogue (though her torn dress implies that she’s seen some danger recently). Despite her harmless appearance as a traveling minstrel, she’s actually one of the deadliest fighters around–the problem is, she has trouble wielding the sword that she so subtly hides here. Give her a boomerang any day, and she’ll knock the next guy’s head off. But a sword? Even the sword of her father? It’s a wonder she can even fumble her way through a single battle.
I really do have to go, but for those of you who are wondering, the armor from Hera’s first appearance isn’t going anywhere. This post simply shows her near the beginning of her journey in The Forging, when she hasn’t yet gathered any pieces of her father’s armor quite yet. In time, she’ll gain confidence in the suit and face off against champions from across the land in it; for now, though, her redesign leaves her vulnerable and agile as I originally intended her to be.
That’ll be it! Ciao!
Surprise! Just a quick post today to show off a few commissions I’ve accumulated over the past few months. These drawings, in particular, were drawn for my parents for their own personal use. Now y’all know why the comics have been monthly rather than weekly (as I’d hoped)–commissions are quite time-consuming!
On with the description. Well, this compilation of battle-hardened items includes a worn sword, jade shield, gold plates (an ancient set of scriptures, comparable to the Bible) and a pair of all-too-familiar running shoes (for me, at least). In any other context, this pile of equipment might seem unusual… but here at Dustlander Productions, the items are collectively considered to be a valuable arsenal.
The sword, though dulled through years of use, can be tempered and sharpened indefinitely–its purpose and power rivaling that of the Blade of Evil’s Bane. The shield is simply impenetrable and never allows the adversary even a single chance to strike. The scriptures provide a warrior with the innate courage and strength he already possesses. And the shoes–well, let’s just say this warrior runs a fast mile.
I suppose I’m just rambling at this point, but I hope I shared a bit of inspiration with all of you fine folks. Who knows? Maybe this post will motivate you through the rest of your finals. No guarantees, though.