Happy Friday! I’ve been teasing the reveal of some new characters on social media, and, well, here they are. They’re still a little rough around the edges, but I just couldn’t wait to share them with you.
Ironwood is an animated series I want to produce someday. If you’re a longtime reader, you might recognize a couple of these guys from concept art that I have worked on since mid-2015. Well, you can ignore all that now. I’ve revised the character designs and settled on a style that I feel is distinct, appealing, and simple enough for animation.
Here’s the main cast: Christie, Ted, Tommy, Vincent, Indigo, Liberty, and Guzman. These seven characters are caught up in a thrilling drama set in the town of Ironwood, Nevada. I hope to tell a realistic story that audiences can relate to, while exploring themes of hope and redemption. There’ll be plenty of action too!
More on this project as it develops!
Hiya readers! Tonight I’m posting the art on here much earlier than on social media. Only the true Dustlander fans are reading this right now.
This is a brand-new piece of art commissioned by a gal I knew in high school! It’s been fun and challenging to draw. You might think the design (a Gundam head on a human body) is a little strange, but it’s really grown on me as I’ve worked on it. It kinda reminds me of a BIONICLE mask!
Shoutout to the folks at Adobe who helped me recover this piece after Adobe Sketch glitched and deleted it about 20 hours in. I feel like I owe you guys!
Check it out, everyone. I’ve had a couple of designs for Vincent Cannon (the protagonist of Ironwood) for a while now, and here they are.
The top-left version might be what he will look like in the Ironwood animated series (which isn’t real, but, y’know, there’s always hope). It was fun coloring Vincent in this relatively simple fashion, which I understand is necessary for this kind of animation. The three other designs are a little prettier, if only because I threw some paint on them in Adobe Sketch (rather than just doing blocks of color). You also get to see Vincent in various stages of undress–take that how you will.
These somewhat finalized Ironwood character designs take a while, but I hope to post more of them in the future… maybe even a full-body Vincent at some point!
Happy New Year, everyone! I slapped this together in a few hours for my little brother Sammy’s birthday–it started simple, but got more complicated as I kept working. You might notice that the black outline is actually pencil here, although the colored ink is the same as normal. This turned out to be much less of a hassle than the usual black ink, so I’m considering using this style more often in the future.
At the very least, the next two comics will be retaining the original OneNote style. I’m actually making quite a bit of progress on them and a couple more projects, which I hope will be ready for you all soon.
Feel free to contact me if you’d like a relatively simple caricature like Sammy here! Prices are low at the moment.
It’s been too long! Geez, every time I think I’m getting back into the Dustlander groove, I get extremely busy.
This set of characters, from my Steampunks idea, represents the last of my backlog of work (at least I think so!). I drew this close to a year ago, but it definitely holds up. I’m particularly proud of the larger automaton, cleverly named Ado, because I tried to just smother him with detail. The girl, meanwhile, might need a redesign or two, or I might drop her altogether. I’m not even sure of her name… but I hope you appreciate the close-up of her I added.
Hello all. It’s summertime, so I know the few of you who read the descriptions expect more from me; I truly am sorry that my perfectionism and lack of motivation have been getting in the way of new content. As I’ve stated before, though, I’ve got a huge backlog ready to go–so I’m working on it. Oh, we have an Instagram now, so be sure to check that out.
This is another piece from my art class, and just like the Tatooine Landscape, it was too big to fit in my printer’s scanner. We were assigned to do an observation study on ten different bones, and I think I took longer than everyone else (as usual). But I’m very proud of the end result; it’s probably the most realistic thing I’ve ever drawn. If you can’t tell, certain bones are simply in pencil, while others have been given a little colored pencil in their shading. My art teacher liked it too and it ended up going on display at the student art fair, so that’s cool.
More backlogged stuff and possibly some fanart on the way!
Well friends, it’s been a while. I got my hopes up when I posted Santa, believing that I could and would get back on top of things, even with a new comic. However, I’ve run into difficulties with OneNote on my iPad and I’m currently learning to adapt my style to Adobe Sketch. We’ll see how that goes.
Utah hasn’t been what I expected… and that’s a good thing! Things have definitely changed. There’s still snow down here, even with track about to start; I have some form of a social life now, even if classes aren’t much easier. That leaves less time to draw, but more time to reflect–especially on what I need and don’t need in my life. Dustlander Productions’ second birthday passed on the 17th, and I did nothing to commemorate it. So you could say I’ve decided I need drawing and comics and shenanigans back in my life again–but I don’t know when I’ll have time for them.
Today’s the two-year anniversary of the second comic “2. Homecoming”–one of my favorites. Guys, here’s the truth. I’m not always confident. If you’re confident 24/7, there’s something wrong with you. But where we lack confidence, we can have faith–hoping for something better and then doing everything in our power to make it happen. I do know that is possible. So don’t look down like Art here–there are better days ahead!
Oh August, how I’ve missed you. [SARCASM INTENSIFIES]
I think this post should go without saying; that is, a description isn’t necessary. Since Toby Fox dropped Undertale last September, it’s been a worldwide (or at least Internet-wide) phenomenon. I didn’t hop on the bandwagon right away; I didn’t even get interested in the game until this last spring. And despite the fact that I am literally posting Undertale fanart, I’m not really a part of its fanbase. I sort of like the game for what it is: a delicately-crafted spiritual successor to Earthbound that happened to come out just when people were ready for it. I haven’t even played the game all the way through, but then again, I probably will someday. After all, I did just get around to finally seeing Batman V Superman.
Moving on. Sans is quite the character, and he’s one of my favorites in Undertale. There’s just something about his iconic design and his personality, or the fact that he ends up being so dang hard to kill. I don’t quite buy the theory that he is actually Ness from the Mother series, but hey, it’s fun to think about. You might notice that I tweaked Sans’ design slightly for my take on him–most fanart depicts him with an undershirt, and not exposed ribs. Well, let’s just say that I did that intentionally, and that I did so to differentiate him from all the other fanart of him. (Not like it was on accident or anything.)
I’ll be posting again soon! Keep enjoying the summer while you still can–I know I will! I’ll start by listening to “Megalovania” for perhaps the hundredth time.
What better way to celebrate 10 “Shenanigans: A Life” comics, my own birthday and the website’s birthday (both of which to be celebrated next month) than with a guest comic? As you might imagine, Cal drew it this time around. Trust me, he is way better at drawing than this. He just doesn’t do it as much as me.
He wasn’t recording or anything, so unfortunately that means no time-lapse this time around. Be sure to watch the last one, though!